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Autodesk 3ds Max is a professional 3D computer graphics and animation software. It's used for creating 3D models, animations, images, and games. It's a versatile tool with robust modeling, rendering, and animation capabilities, widely used in industries like game development, architectural visualization, and film production


Key Features and Functionality :


Course Details

1. Introduction to 3ds Max

  • Overview of 3ds Max and its applications
  • Understanding the user interface and navigation
  • Customizing the workspace
  • Basic viewports and camera controls

  • Understanding 3D objects (primitives, splines, and meshes)
  • Transformations (Move, Rotate, Scale)
  • Modifiers and their applications (Bend, Twist, Extrude, Lathe, etc.)
  • Working with Editable Poly and Editable Mesh

  • Introduction to the Material Editor
  • Applying basic materials and colors
  • Using textures and bitmaps
  • UVW mapping and Unwrapping

  • Types of lights in 3ds Max (Omni, Spot, Directional, etc.)
  • Basic lighting techniques
  • Introduction to rendering with Arnold/V-Ray
  • Adjusting render settings and output

  • Understanding keyframe animation
  • Using the timeline and curve editor
  • Simple object animations (Move, Rotate, Scale)
  • Path animation

  • Adding and adjusting cameras
  • Camera animation and depth of field
  • Setting up a basic scene for rendering

  • Basics of Particle Systems
  • Simple physics simulations (MassFX, Rigid Body, Cloth)
  • Environment effects (Fog, Fire, Water)

  • High-poly vs. Low-poly modeling techniques
  • Hard surface modeling techniques
  • Subdivision modeling and topology optimization
  • Advanced spline modeling and procedural modeling
  • Boolean operations and retopology

  • Advanced Material Editor (Node-based materials)
  • Creating realistic shaders (Metal, Glass, Subsurface Scattering)
  • PBR (Physically Based Rendering) workflow
  • Unwrapping complex models (UV mapping and unwrapping techniques)
  • Texture baking and normal mapping

  • Global Illumination and Final Gather
  • Advanced V-Ray/Arnold rendering techniques
  • HDRI lighting for realistic environments
  • Light baking and optimization for real-time engines
  • Ambient Occlusion and Ray Tracing
  • Creating and applying bones
  • Skinning and weight painting
  • Facial rigging and morph targets
  • Advanced Biped and CAT animation
  • Motion capture and animation retargeting

  • Advanced Particle Flow (PF)
  • Fluid simulations (Phoenix FD, RealFlow)
  • Cloth simulation (MassFX, Marvelous Designer workflow)
  • Hair and fur simulation
  • Destruction and physics simulations (RayFire, TyFlow)

  • Advanced camera techniques and motion tracking
  • Depth of field, motion blur, and lens effects
  • Animating cameras for cinematic shots
  • Virtual reality and 360-degree rendering

  • Exporting for game engines (Unity, Unreal Engine)
  • Importing/exporting between Maya, Blender, and ZBrush
  • Using 3ds Max with CAD software (AutoCAD, Revit)
  • Scene optimization for real-time rendering


Fees Structure : 15500 INR / 180 USD
Total No of Class : 84 Video Class
Class Duration : 65:00 Working Hours
Download Feature : Download Avalable
Technical Support : Call / Whatsapp : +91 8680961847
Working Hours : Monday to Firday 9 AM to 6 PM
Payment Mode : Credit Card / Debit Card / NetBanking / Wallet (Gpay/Phonepay/Paytm/WhatsApp Pay)

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Fees Structure : 22000 INR / 255 USD
Class Duration : 40 Days
Class Recording : Live Class Recording available
Class Time : Monday to Firday 1.5 hours per day / Weekend 3 Hours per day
Technical Support : Call / Whatsapp : +91 8680961847
Working Hours : Monday to Firday 9 AM to 6 PM
Payment Mode : Credit Card / Debit Card / NetBanking / Wallet (Gpay/Phonepay/Paytm/WhatsApp Pay)

Download Brochure       Pay Online